Gameplay Programmer
George Lucas Educational Foundation
N/A
This is an 18-month project position initially with potential for extension based on project needs. Full benefits package included.
We're looking for a software developer to help create rapid prototypes for 3D simulations and design core interaction mechanics. This role is all about quickly bringing rough ideas to life so we can iterate toward our product vision. You should be a versatile programmer who’s comfortable exploring transformative technologies, web-based engines and traditional game engines like Unity or Unreal. In this role, you’ll use your development skills and awareness of emerging practices (e.g. AI agents)to build engaging, interactive mechanics that enhance learning experiences. You'll work closely with the CTO, contributing to important decisions on how learning and game design come together in our projects.
Primary accountabilities:
- Quickly develop and test prototypes to bring new concepts and...