Prototype Programmer
Seven Titans
N/A
We're looking for an experienced game programmer to build our top-down, 2D prototype in TypeScript using a new, unreleased game engine. This is a part-time position for 6-12 months. Our company is fully remote, but overlap with the four main US timezones is preferred.
The primary focus of this role will be working with our team to create and iterate on our game's prototype. We would like to get something up and running quickly so we can test mechanics and find the fun. We have a full Game Design Document, a simple prototype, and concept art to guide us, but our goal is rapid iteration so that we can flesh out the game while testing it. Even though we have a playable prototype in Unity, this project will be starting from scratch in the aforementioned unreleased game engine.
While the unreleased game engine is new, it should feel familiar to anyone with experience in Unity, Godot, etc. You'll be asked to meet regularly with the game engine's team to give them feedback and...